Design, conduct and assess collaborative learning in academic and professional settings.
You can purchase a print or e-book version of Learning to Collaborate, Collaborating to Learn. Find it on the Stylus website, and don’t forget to download the Taxonomy of Collaboration icons you can use to map your project. You can also find it on Amazon or from your favorite independent bookseller.
I presented a webinar, at the free Connecting Online Conference. Click link to access the recording for Designing and Evaluating Collaborative Projects: Three Conceptual Frameworks.
Description of the session
What is collaboration? We’ll define it as: “an interactive process that engages two or more participants who work together to achieve outcomes they could not accomplish independently” (Salmons, 2014). Collaborative advantage refers to the synergistic outcomes that could not have been achieved by any player acting alone (Huxham & Vangen, 2005). To achieve collaborative advantage, participants need to do more than work together—they need to think together. Achieving collaborative advantage offers the potential for new ideas and innovation, shared ideas and peer learning.
Collaboration online offers many possibilities: we can bridge time and distance, share resources, and engage using verbal, visual or written communications. However, collaboration online also offers many challenges. How do we decide on shared goals and ways to achieve them? What technologies should we use? How do we decide who does what? And for instructors using collaborative projects, how can I know who contributed and how can I evaluate students individually and collectively?
The session will offer practical tips and resources for developing a clear design for the collaborative project, organization of the process and evaluation of the outcomes. Three conceptual frameworks will be introduced: the theory of e-social constructivism (Salmons, 2009), Taxonomy of Online Collaboration and the Typology of Collaborative Assessments (Salmons, 2006, 2007, 2014).